Even earlier than launch, Blizzard has been speaking about Diablo 4’s ray tracing options on a reasonably common foundation. Though it was by no means proven in motion, it was understood that ray tracing assist was within the works for launch.
Diablo 4 has launched two full seasons and we’ve got but to see that promise fulfilled, however that can quickly change.
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At CES 2024, Nvidia confirmed {that a} bunch of video games will quickly get ray tracing and DLSS assist. The record consists of Dragon’s Dogma 2, Horizon Forbidden West (which does not have a PC date but), and Diablo 4. Blizzard’s motion RPG already helps DLSS, in fact, in each body era in addition to upscaling kinds.
Throughout its keynote, Nvidia confirmed off a brief teaser of ray tracing in Diablo 4, confirming that the sport will obtain ray traced reflections, in addition to ray traced shadows. The video additionally exhibits efficiency with DLSS 3 on and off, although it is deceptive as a result of it does not point out the decision or GPU used.
Nonetheless, each results look beautiful, and will surely go a good distance in bettering the sport’s visible texture – particularly in dungeons. Watch all of it within the video beneath:
The March launch goal locations this replace firmly in Season 3 territory, which might imply it can additionally arrive alongside different gameplay updates, past simply ray tracing. We’re nonetheless ready for Blizzard to really begin speaking about Season 3, which is anticipated to start out proper after Season 2 ends, on January 23.
We anticipate not less than one reside stream between at times, and probably subsequent week. One factor we do know that Season 3 brings is The Gauntlet – a leaderboard-based endgame dungeon that is just like Problem Rifts in Diablo 3. As for the brand new content material, we’ll have to attend for Blizzard to correctly reveal it.